Julia interface to GLFW 3, a multi-platform library for creating windows with OpenGL or OpenGL ES contexts and receiving many kinds of input. GLFW has native support for Windows, OS X and many Unix-like systems using the X Window System, such as Linux and FreeBSD.
import GLFW # Create a window and its OpenGL context window = GLFW.CreateWindow(640, 480, "GLFW.jl") # Make the window's context current GLFW.MakeContextCurrent(window) # Loop until the user closes the window while !GLFW.WindowShouldClose(window) # Render here # Swap front and back buffers GLFW.SwapBuffers(window) # Poll for and process events GLFW.PollEvents() end GLFW.DestroyWindow(window)
On linux, you will need to install these dependencies, before running
sudo apt-get install cmake libxrandr-dev libxinerama-dev libxcursor-dev
Read the GLFW documentation for detailed instructions on how to use the library. The Julia interface is almost identical to the underlying C interface, with a few notable differences:
glfwSetClipboard) and time (
glfwSetTime) functions have been omitted because Julia's standard library already supports similar functionality.
glfwTerminateare called automatically using the
atexitfunctions. While it is okay to still call them explicitly, it is redundant and not required.
12 days ago