LevelDB is Google's open source on-disk key-value storage library that provides an ordered mapping from string keys to binary values. In many applications where only key based accesses are needed, it tends to be a faster alternative than databases. LevelDB was written in C++ with a C calling API included. This module provides a Julia interface to LevelDB using Julia's ccall mechanism.
You can build LevelDB from its source code at https://github.com/google/leveldb. Please install the final dynamic library into a system directory such as /usr/lib or make sure libleveldb.so is in one of your LD_LIBRARY_PATH directories.
This will exercise batched and non-batched writes and reads for string and float array values.
function open_db(file_path, create_if_missing)
Here file_path is the full path to a directory that hosts a LevelDB database, create_if_missing is a boolean flag when true the database will be created if it does not exist. The return value is a database object for passing to read/write calls.
Close a database, db is the object returned from a open_db call.
function db_put(db, key, value, val_len)
key is a string, value is a pointer to a byte array, val_len is its length
function db_get(db, key)
Return value is a UInt8 array, one can use the reinterpret Julia function to cast it into the right array type (see test code).
function db_delete(db, key)
LevelDB supports grouping a number of put operations into a WriteBatch, the batch will either succeed as a whole or fail altogether, behaving like an atomic update.
Create a WriteBatch object.
function batch_put(batch, key, value, val_len)
Add one key value Put operation into a WriteBatch
function write_batch(db, batch)
Commit the WriteBatch into the database as an atomic write.
range = db_range(db, "key_start", "key_end") for (k, v) in range #do something end
Note: if you
break the loop, you had to manually close the range by
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