This repo is an example of building a complete game, compiled and distributed as
.app, written entirely in Julia! This game uses the
package, which provides julia bindings for
SDL2, for its graphics and keyboard/mouse input.
The game can be compiled into a complete, ready-for-release distributable via
the build script (
./build.sh). It simply invokes
compile and bundle a macOS application from the julia code.
Building the game in Julia was lots of fun! Not least, live-editing code in Juno is really nice:
You can download the game for Mac here:
Or you can download it directly from the Releases tab on this github repo:
This project is licensed under the terms of the MIT license.
Please do go ahead and copy it, modify it, remix it, and sell your creation!
28 days ago